255: Stargate Ship Battles 2 with Retro-Badger (Special)
255: Stargate Ship Battles 2 with Retro-Badger (Special)
Retro-Badger returns to join us for another round of Stargate space ship combat inside the Star Trek Bridge Commander Mod! This time we focus heavily on the Asgard while also reenacting several major battles from Stargate canon.
Share This Video ► https://youtu.be/DxK1uWII14w
Stargate Mod Instructions ► https://youtu.be/Y3ZX0sErJxE
Visit Retro-Badger’s Channel ► https://www.youtube.com/c/RetroBadgerGaming
Visit DialtheGate ► http://www.dialthegate.com
on Facebook ► https://www.facebook.com/dialthegate
on Instagram ► https://instagram.com/dialthegateshow
on Twitter ► https://twitter.com/dial_the_gate
Visit Wormhole X-Tremists ► https://www.youtube.com/WormholeXTremists
MERCHANDISE!
http://www.dialthegate.com/merch
SUBSCRIBE!
https://youtube.com/dialthegate/
Timecodes
0:00 – Hyperspace!
0:26 – Opening Credits
0:51 – Welcome
1:33 – Guest Introduction
2:24 – Stargate Mod on Star Trek: Bridge Commander
3:59 – Growing up with Gaming Mod Community
4:56 – Goa’uld Ha’taks VS Asgard Mothership Mark I
8:36 – Goa’uld Ha’taks VS Asgard Mothership Mark II
11:28 – Goa’uld Ha’taks VS the O’Neill-Class Asgard Mothership
14:38 – Prometheus VS the “Grace” Ship
19:20 – The Rock is in Bridge Commander!
19:48 – Ancient Warship VS the Enterprise-F
22:50 – Enterprise-F VS Ancient Warship
24:05 – Drones (Puddle Jumper) VS Anubis Mothership (“Lost City”)
26:01 – Drones (Puddle Jumper) VS Anubis Mothership, Attempt 2
27:07 – Asgard Science Ship VS Wraith Hive Ship
30:00 – USS Odyssey VS Ancient Satellite Weapon
31:47 – Ancient Satellite VS USS Odyssey
32:58 – Ancient Satellite VS Wraith Hive Ship
33:57 – The Battle of the Supergate, Ori POV (“Camelot”)
40:12 – Ori Warship VS…Stargate?
41:51 – The Battle of the Supergate, Odyssey POV (“Camelot”)
43:32 – The Battle of the Supergate with Upgraded Asgard Beam Weapons
46:27 – Wraith Dart VS Puddle Jumper
47:47 – Wraith Darts VS Puddle Jumper
49:20 – O’Neill-Class VS O’Neill-Class
56:05 – Hyperspace Animation
56:59 – Post-Game Discussion
58:05 – Star Trek Online and Star Trek Picard Gossip
58:53 – Roddenberry Bridges (roddenberry.x.io)
1:00:42 – Thank you, Retro-Badger!
1:01:13 – Post-Interview Housekeeping
1:03:04 – End Credits
***
“Stargate” and all related materials are owned by MGM Studios and MGM Television.
#Stargate
#DialtheGate
#TurtleTimeline
TRANSCRIPT
Find an error? Submit it here.
Retro Badger:
Hyperdrive. What’s this? I’ve never seen this before. Let’s try.
David Read:
Engage.
Retro Badger:
Hang on. Hey, look at that. I have never seen this.
David Read:
That was so cool.
Retro Badger:
I have never seen this before.
David Read:
That graphic sucks, but it’s still amazing.
Retro Badger:
That is neat. I know you can’t warp with these ships. It’s crashed.
David Read:
Hello. Welcome to Dial the Gate: the Stargate Oral History Project. My name is David Read. Thanks so much for joining me in this episode. Retro Badger from RetroBadgerGaming on YouTube is joining me for this episode for more Stargate ship battles, and we had him earlier on in Season Three, and he showed us an excellent mod that’s available to anyone who has purchased the video game Star Trek: Bridge Commander. We’re gonna get into it more in the main discussion. Really excited to have him back and to blow up some motherships and some Ori warships and all kinds of things. So, stick around for that. Let’s go ahead and bring him in. Retro Badger, my friend over at the YouTube channel …
Retro Badger:
Hello.
David Read:
… Retro Badger. How you doing, sir?
Retro Badger:
I’m very good, thanks. How are you?
David Read:
I am well. You’ve been dusting them up in your space battles recently. It’s rare that I see you lose. But when you do, it is spectacular.
Retro Badger:
It’s usually self-inflicted.
David Read:
Don’t cloak. How are you doing, man? Everything going all right?
Retro Badger:
Really good, thanks. The channel hit 10,000 subscribers back in January.
David Read:
Congratulations.
Retro Badger:
Thank you. We did a celebration video, and I interviewed a number of modders that are currently developing new things for the game. So, we’ve got loads of new ships coming in, and we’ve got total-conversion mods as well.
David Read:
So, people are asking, “Stargate? What game?” We’re talking about a Star Trek game called Bridge Commander. There have been several mods since then, and the modders are big sci-fi fans, and there is a host of Stargate models. So, you can actually get rid of all the Stargate stuff and battle Stargate models in this thing if you want.
Retro Badger:
Correct.
David Read:
It’s a free mod. I think you have to buy the base game still. Is that right? Or did it fall …
Retro Badger:
Yeah, that’s correct.
David Read:
… through the copyright?
Retro Badger:
No, GOG currently sell it. I think it’s about £8 in the UK.
David Read:
Need to fill up my wallet. I don’t know, man. That is a stretch. No, that’s awesome. But the models are free, right?
Retro Badger:
Yeah. There are quite a few websites. There’s Game Front and Nexus Mods who have all of them listed, but there are a lot of mods for this game. The game’s been out for over 20 years now. So, there’s a massive following for it, and it’s regarded as the best Star Trek combat game, but it’s also, I think, one of the only games I’ve seen with Stargate ships in where you can also battle as well. And there’s other franchises too in there. There’s Babylon 5 and Andromeda Ascendant.
David Read:
And they added one, you told me the other day, with the ones that look like sailing–
Retro Badger:
Battleships.
David Read:
Battleship. Literal battleships. Water battleships.
Retro Badger:
It’s Space Battleship Yamato and …
David Read:
That’s it.
Retro Badger:
… the Andromeda from there as well.
David Read:
That’s so cool. I grew up with TIE Fighter. I think I mentioned this last time. So, that was my big thing, completing the mission and then blowing all of the remaining Imperial support craft to hell. And then Klingon Academy came along and I couldn’t get enough of it. That’s when I first got internet in the early 2000s and discovered a mod community there. They had every ship that you could possibly imagine. Clearly, Bridge Commander is the evolution of that, ’cause it looks great.
Retro Badger:
Definitely. Absolutely. The developers of Bridge Commander have clearly taken Klingon Academy as an inspiration, but the modding community is absolutely massive, and it’s had a resurgence, and there’s so much in development right now. It’s a really exciting time for it.
David Read:
That’s sweet. You wanna play some games?
Retro Badger:
Sure, yeah. Let’s go for it.
David Read:
All right. Let’s play. I wanted to know if we could start off with one of my own concepts.
Retro Badger:
Of course, yeah.
David Read:
It wasn’t really a fight, not a spaceship battle, but at the end of Season One, beginning of Season Two, “Within the Serpent’s Grasp “and “The Serpent’s Lair,” two Goa’uld motherships came for Earth, Apophis and Klorel. And I was wanting to know if, theoretically, Earth were already within the Asgard Protected Planets Treaty, if we could see how well Thor would have done against Apophis and Heru’ur.
Retro Badger:
OK. So, in terms of Ha’taks, we’ve got a few of them, actually. We’ve got the refit one’s a really strong one. Let’s go for the upgrade, whatever that is. I can’t remember. So, in terms of Asgard ships, we have–
David Read:
So, this would be the oldest of the bunch?
Retro Badger:
Yeah. So, we’ve got the science vessel. And we’ve got the mothership.
David Read:
Daniel Jackson.
Retro Badger:
Yeah. And we got the mothership. Would it be one of those?
David Read:
Yeah.
Retro Badger:
The color– OK
David Read:
I’ve heard them described in Jaffa legend.” What I’ve never understood is they took time to– Ooh. There we go.
Retro Badger:
There it is.
David Read:
Wow.
Retro Badger:
So, we have ion cannons.
David Read:
Wow, they’re giving us the business. All right.
Retro Badger:
There’s one of the ships.
David Read:
So, we have ion cannons?
Retro Badger:
Yes, although this is the most basic Asgard ship, if there is such a thing as a basic Asgard ship. Now our shields are actually getting hammered here, surprisingly. That is a surprise.
David Read:
They’re supposed to be pretty overpowered compared to the Goa’uld. It’s just the replicators keep them busy.
Retro Badger:
The other Asgard ships are more powerful. I almost wonder if these Ha’taks are a little bit too powerful, actually. Could be that.
David Read:
We’re about to find out.
Retro Badger:
We have a cloaking device, but I don’t really wanna use it.
David Read:
Really?
Retro Badger:
Yeah.
David Read:
No. Do we only have forward weapons, or do we have aft?
Retro Badger:
We’ve got side ones as well and aft.
David Read:
OK.
Retro Badger:
But they’re not being very effective, are they? That’s surprising.
David Read:
No. Come on, Thor.
Retro Badger:
I love that one episode where it’s an alternate reality, and the Asgard show up to Earth, and then you see the Jaffa running through the Gate.
David Read:
They’re getting the heck out of there. That was “Point of View,” Season Three. Bad hair day for Samantha Carter. I never liked that hairstyle. I loved the one from “There Before the Grace of God.” I loved that. But never really cared for the other.
Retro Badger:
Wow, look at this. So, there’s more firepower from the aft of the ship. That’s interesting.
David Read:
Wow.
Retro Badger:
Isn’t that weird? It’s almost like … I don’t know. Was it maybe not designed to fight particularly? More defensive.
David Read:
I never got impression that the Asgard would have–
Retro Badger:
Oh, no, Thor.
David Read:
Oh, bye, buddy.
Retro Badger:
Oh, dear.
David Read:
Wow.
Retro Badger:
We might be able to clone another one, perhaps. I don’t know. Can we do that?
David Read:
Let’s do that. My goodness. That’s sad.
Retro Badger:
It is, ’cause … love those little guys.
David Read:
Can we upgrade the ship a little bit? See if we get better– Let’s try this one.
Retro Badger:
The refit?
David Read:
Yeah.
Retro Badger:
See what that does.
David Read:
Let’s give that a shot.
Retro Badger:
I hope it’s better. I can’t take that again.
David Read:
No. I love the texture improvements from the base game. I’m surprised no one has ever bothered to upgrade the textures of the crew members, ’cause they all look like they’ve come from Elite Force. The first one.
Retro Badger:
There’s actually news on that front. There is a new version of Bridge Commander. It’s unofficial, it’s a mod that’s being made right now. And they’ve taken the models from Elite Force 2.
David Read:
They were so much better.
Retro Badger:
Exactly. I’ve seen a preview of it. I’ve actually played a little bit of it, and it is incredible. It makes such a difference, seeing …
David Read:
Interesting.
Retro Badger:
… much more detail. For immersion, it’s so much better.
David Read:
That’s not Bridge Commander Remastered, is it?
Retro Badger:
No.
David Read:
This is something else.
Retro Badger:
It’s called BCMM. I can remember the initials, but I can’t remember what the actual–
David Read:
Get ’em, Thor. Get ’em. Get that snake head.
Retro Badger:
It’s gonna have a storyline as well that’s fan created.
David Read:
That’s cool.
Retro Badger:
It’s got voices as well.
David Read:
Will the base game, the storyline and everything else, be included with the new models?
Retro Badger:
I’m not sure at this stage.
David Read:
I’ve never played the original Bridge Commander.
Retro Badger:
Really? So, I’d like the best experience I can find.
Retro Badger:
OK. Bridge Commander Remastered is a good experience. The difficulty has been increased a little bit, though. The Romulan Warbirds are substantially more powerful than the base game.
David Read:
Is it pre or post Nemesis, the story?
Retro Badger:
Ooh, you got me there. I think it is… Gosh, I don’t know. I’ve never thought of that.
David Read:
Interesting.
Retro Badger:
Let’s think.
David Read:
We’re getting hammered here, folks.
Retro Badger:
I know. It’s pre Nemesis. I’m sure it is. Because the game was developed … they started developing it around the year 2000.
David Read:
Which is why it looks so awful. That makes sense, ’cause Elite Force 2 was the only one post Nemesis.
Retro Badger:
Elite Force 2 looks amazing graphically. It was such a jump.
David Read:
It was.
Retro Badger:
This is pretty embarrassing.
David Read:
Yeah. My gosh, Thor.
Retro Badger:
Not again. I think it’s cloned number two.
David Read:
That’s it.
Retro Badger:
That’s a shame.
David Read:
All right.
Retro Badger:
The O’Neill would probably wipe the floor with those.
David Read:
Let’s bring in the O’Neill.
Retro Badger:
It’s come to this.
David Read:
I feel like we’re doing Run Lola Run, the video game. She keeps on losing, and so we keep on going back and revamping it.
Retro Badger:
This has to work.
David Read:
Great German movie, if you haven’t seen it. Yes, this must work. Look at that ship.
Retro Badger:
It’s lovely. Look at the colors. Way more projectiles we can fire.
David Read:
This one also went up against the Ori. And I think Kvasir lived, but I don’t think the ship did. We’re a little unclear about that.
Retro Badger:
The Asgard even struggled with the Ori, didn’t they? That was a shock, actually, I remember. The infamous battle. That was a heck of a cliffhanger.
David Read:
And it was all done in-house visual effects. They were very proud of that, that the Stargate visual effects team– Pull the underside of that ship up while we’re getting hammered to death. Wow, look at that. Let’s get some beauty shots for everybody.
Retro Badger:
It’s nice, isn’t it?
David Read:
That’s so cool. She’s armed with Q-tips, everyone. The in-house visual effects team at Stargate Productions produced that whole end sequence.
Retro Badger:
There we go.
David Read:
And they were very proud of that.
Retro Badger:
We got him. Whoa.
David Read:
Finally. Ouch. Very good. Now let’s go after the sun. Snake heads. Well done. But no, I always wondered what would’ve happened had the Asgard actually come to our defense.
Retro Badger:
I think we know what would’ve happened. They would’ve been victorious.
David Read:
It’s a complete deus ex machina. We have to give it to SG-1 to handle the situation.
Retro Badger:
Of course.
David Read:
But it works.
Retro Badger:
Of course, we had that other offshoot of the Asgard as well, didn’t we, in Stargate Atlantis?
David Read:
The Vanir.
Retro Badger:
They were pretty scary from memory.
David Read:
Yes, they were.
Retro Badger:
There we go.
David Read:
I asked Joseph Mallozzi — wow, OK — was the ultimate intent — look at that — with the Vanir to ultimately bring the Asgard back by downloading their consciousness from the Odyssey Asgard computer and he said that was probably … it was never a guarantee. But he says, had they continued on with the Vanir story arc, he wouldn’t have been surprised if that’s what would’ve happened. Very nice, man.
Retro Badger:
The O’Neill’s impressive, and it’s spelt with two Ls as well.
David Read:
Absolutely. There’s another O’Neill with only one L. He has no sense of humor whatsoever. So, what else do you have for us? What do you have in mind?
Retro Badger:
Actually, there’s two things. There’s one I wanted to ask you about. Now, it’s labeled as unknown ship.
David Read:
The Grace Ship? Yeah, the Grace Ship.
Retro Badger:
That explains it. Now, I thought that ship was the one that appeared in the episode of Stargate Atlantis when they had the alternate reality drive. Do you remember, the they–
David Read:
Yeah, that one looked like a star destroyer. Those were unnamed, and they were in the comic books.
Retro Badger:
I see.
Retro Badger:
I didn’t know that. Let’s plug my gap.
David Read:
Do you wanna take Prometheus against the Grace Ship and see …
Retro Badger:
Could do.
David Read:
… who will last?
Retro Badger:
OK, let’s use the refit. That should be the stronger one. And this ship looks quite good actually.
David Read:
They did a really good job with that for Season Seven.
Retro Badger:
Let’s see. So, look at it. It’s all those– Look at the windows, the detailing.
David Read:
A lot of fans were frustrated. They’re like, “Well, could this be a this ship? Could this be a that ship?” That’s not very well rendered. I was like, “The galaxy is enormous.” There’s a lot of different races out there that we don’t even know about. So, we’re the Grace ship. Going against Prometheus?
Retro Badger:
Yeah. And there goes Prometheus firing its rail guns …
David Read:
Is that it?
Retro Badger:
… and missiles.
David Read:
I see.
Retro Badger:
They don’t have any Asgard upgrades on that ship.
David Read:
That’s correct. I don’t expect them to last. It’s not gonna be a good day for the Earthlings.
Retro Badger:
I have put the X-304 against the Grace Ship. And it wipes the floor with it, with the Asgard beams.
David Read:
I suspect… I can’t say that for sure. We had no idea of this particular vessel’s capabilities except for the fact that they were trapped by nebula gas.
Retro Badger:
Theoretically.
David Read:
The nebula’s alive. We’ve never heard that one before in a storyline. Look at her.
Retro Badger:
Look at that, firing its missiles. Pretty powerful though, those missiles. On certain ships, they can devastate shielding. But look at this.
David Read:
They gotta give the Stargate ships an edge somehow going up against mostly 24th-century vessels.
Retro Badger:
Fortunately, the Prometheus is taking a bit of a beating. I guess it’s gonna need to be–
David Read:
I wouldn’t have expected them to — even with a full crew — I would not have expected Prometheus to win.
Retro Badger:
No.
David Read:
If it does– Are they leaving? Are they hightailing it?
Retro Badger:
It looks like it. They can do that sometimes.
David Read:
It will? The AI will do that?
Retro Badger:
Sometimes, they run away. I gotta be honest, it’s pretty rare this happens, but guess they know when they’re beat.
David Read:
I guess so.
Retro Badger:
That’s a good captain.
David Read:
But they’ve not surrendered.
Retro Badger:
No, they haven’t. Not yet, anyway. They might yet.
David Read:
You’ve got 360-degree weaponry.
Retro Badger:
It’s pretty well-armed, this ship.
Retro Badger:
Its shields are pretty good.
David Read:
Bye-bye, Promey. She’s shooting rockets still.
Retro Badger:
There it goes. There we go.
David Read:
That’s funny.
Retro Badger:
I know.
David Read:
I think it was Colonel Ronson, wasn’t it, still at that point? So, bye-bye, Ronson. Man, oh man.
Retro Badger:
I have flashbacks to that one episode where the Ori satellite weapon destroyed that other ship. What was the ship called that it destroyed? Do you remember?
David Read:
The Ori satellite weapon destroyed Prometheus.
Retro Badger:
Gosh, it was.
David Read:
And then the very next episode we have Odyssey. Like nothing’s happened. But we were at that point in the story where we needed ships as much as Gates to propel the story forward. Interesting. Cardassian choice there. All right.
Retro Badger:
We got a few bridges.
David Read:
Her face looks awful. Is the right side of her face always more lit? Or is it because she’s next to monitors?
Retro Badger:
Sunburn? I don’t know.
David Read:
I guess so.
Retro Badger:
Could be. Maybe she’s been sitting too long on one side.
David Read:
I suppose. It’s clearly Elite Force-era models for the first time here.
Retro Badger:
That new mod that’s coming out though has ones from Elite Force 2, and the difference is incredible. There’s no jagged edges. Proper shapes. That’s The Rock, by the way. They modeled him on The Rock. The wrestler.
David Read:
Why am I not surprised? Absolutely. I love that Voyager episode. “Tsunkatse.”
Retro Badger:
Did the people’s eyebrows well, didn’t he?
David Read:
Yep, he sure did.
Retro Badger:
I could put an Ancient– We’ve done that one, haven’t we? No, I could put an Ancient warship against the Enterprise F if you wanna see that.
David Read:
Ooh, do a crossover.
Retro Badger:
So, the Enterprise F featured in Picard Season Three.
David Read:
Just one shot. It was a — what’s the word I want — a victory lap.
Retro Badger:
The Enterprise F in Picard Season Three.
David Read:
Out of Spacedock Two.
Retro Badger:
It was absolutely beautiful though, and I think it was the flagship in my opinion.
David Read:
Probably. Who do you think captained it? Worf?
Retro Badger:
I think it was Admiral Shran in Star Trek Online, who was an Andorian.
David Read:
Shran. Interesting. Can we get a close-up of her for a second?
Retro Badger:
Sure, yeah. I can do a flyby in a moment as well.
David Read:
Wow, look at that. That is so cool. And that was created by a fan.
Retro Badger:
Yep, that’s correct.
David Read:
Who designed Enterprise F?
Retro Badger:
It’s a bit of a contested thing, this, actually, ’cause what happened was–
David Read:
Really? Adam Ihle.
Retro Badger:
There we go. Look at that.
David Read:
What did we do?
Retro Badger:
The drones …
David Read:
We killed her?
Retro Badger:
… have gone through the shield.
David Read:
No. She’s a sitting duck.
Retro Badger:
Lantean technology. That’s what really happened to the Enterprise F, definitely. She’s not looking too good.
David Read:
She’s taking them. Did you hit the impulse drive?
Retro Badger:
She surrendered. We’ve got through the armor.
David Read:
I don’t accept your surrender, sir. Pull off those antennae.
Retro Badger:
The Enterprise F, originally there’s a model in Bridge Command that looks completely different to that. And it was made for a competition. That’s it. But there was some legal trouble over it where the person who created it couldn’t prove that they’d created it. It’s horrible. I think they had a part in the new version, but I’m not sure.
David Read:
Interesting.
Retro Badger:
It’s a bit of a contested story. There’s so many different sides to it. But either way, it ended up in Star Trek Online, and then from Star Trek Online to Picard Season Three, which is amazing, really. Star Trek Online is almost seen as semi-canon now.
David Read:
Is that parts of the Lantean warship flying off the top?
Retro Badger:
Possibly. I think that’s the Enterprise F, actually.
David Read:
In the background. That’s funny. All right.
Retro Badger:
I could show you a close-up. Hang on. I almost wonder if I should do it the other way around. Let’s see. So, we have Ancient–
David Read:
Let’s reverse the battle.
Retro Badger:
We have quantum torpedoes.
David Read:
Let’s look at it the other way.
Retro Badger:
And quantum torpedoes are very powerful. But not as powerful as drones, ’cause I’ve always … I think drones would be trouble for ships in Star Trek ’cause they would pass straight through.
David Read:
Because they don’t respond to shields.
Retro Badger:
Exactly. So, I’m gonna try and hit them with everything I can. So, the Lantean shields are doing a pretty good job there. Here come the drones. So, we’re getting swarmed by drones. And these drones as well, they will constantly circle. So, they’ll go through the ship and keep circling around, causing damage, how we saw in the battle with Anubis.
David Read:
They don’t ever run out of gas.
Retro Badger:
Ooh. Wow. Critical shot. That was a critical shot. They must’ve got the warp core perhaps.
David Read:
I think so.
Retro Badger:
No.
David Read:
Jeez, man.
Retro Badger:
So, I think that is probably how it would go down in reality if there was a crossover at least.
David Read:
Can we recreate the battle over Earth in “Lost City” as best we can? Can we throw five or six Puddle Jumpers, whatever you think will not crash the game, against Anubis’s flower mothership? ‘Cause all they’ll fire is drones anyway.
Retro Badger:
OK. So, you want me to put Puddle Jumpers …
David Read:
Yeah.
Retro Badger:
… against– We’ve got a closed one as well.
David Read:
Will it still fire the drones?
Retro Badger:
No.
David Read:
It’ll just fly around and look pretty.
Retro Badger:
Pretty much.
David Read:
That’s funny.
Retro Badger:
I love the puddle jumper.
David Read:
I know you do. It’s your favorite ship.
Retro Badger:
It is. Let’s see. We’re gonna go against the Anubis. Where is he? There he is.
David Read:
Anubis’s super weapon flagship. There we go.
Retro Badger:
Now, the game does actually have–
David Read:
We should have that available in closed position as well.
Retro Badger:
There is two versions, actually.
David Read:
Really?
Retro Badger:
Yeah. See there. Don’t know if you can see that little–
David Read:
I’ll be darned. It is closed.
Retro Badger:
Now, the only issue is with this Anubis flagship, the computer does have a bit of trouble firing with it, but we’ll fire–
David Read:
Poor thing. Someone didn’t design the weapons well on it, I guess.
Retro Badger:
It’s all to do with the weapon arcs. It’s quite tricky to do, especially with a big ship. So, here we are in our puddle jumpers.
David Read:
Wow, look at that.
Retro Badger:
And we have the cloak as well, and there it goes.
David Read:
All right.
Retro Badger:
So, they’re firing the– There we go. They just fired their …
David Read:
Super weapon.
Retro Badger:
… super weapon. Let’s try and get a bit closer.
David Read:
That is so cool.
Retro Badger:
Whoa, whoa. I’m not sure what happened there.
David Read:
Got a little confidence. You should probably cloak right in …
Retro Badger:
Yes.
David Read:
… and let the other jumpers handle the flak …
Retro Badger:
Very good idea.
David Read:
… so you can get closer.
Retro Badger:
I noticed then, though, I saw loads of little explosions, so I think …
David Read:
Dude, that is so funny.
Retro Badger:
… it took them out. Hang on. Go on the Galaxy-class bridge this time, I think.
David Read:
All right.
Retro Badger:
Don’t like those Cardassian bridges. There we go.
David Read:
All right.
Retro Badger:
Cloak.
David Read:
Cloak.
Retro Badger:
Cloak, cloak, cloak, cloak, cloak.
David Read:
Cloak, cloak, cloak.
Retro Badger:
There we go.
David Read:
There you go. Let’s get closer to him, see what they’re made of.
Retro Badger:
There we go. He’s fired his super weapon. He’s one-shotted a puddle jumper.
David Read:
Wow.
Retro Badger:
Gosh. There we go. So, I wanna get a bit closer before firing. Wow. He’s being damaged. Look at that, his hull. See it?
David Read:
Wow.
Retro Badger:
The drones. My gosh.
David Read:
So, they can nail him.
Retro Badger:
Yes.
David Read:
Look at that. The super weapon is gone. Whoa, that didn’t take long.
Retro Badger:
So, even, it would appear, puddle jumpers can take down Anubis.
Retro Badger:
Amazing.
David Read:
It’s their drones, so it makes sense …
Retro Badger:
Exactly.
David Read:
… that the drones– Pieces flying by. It didn’t take that many.
Retro Badger:
No, it didn’t. That is a lot of debris.
David Read:
Very cool. All right.
Retro Badger:
I think there’s one more Asgard ship I’ve not shown you, if you wanna see it.
David Read:
The Daniel Jackson?
Retro Badger:
I think so, yeah. Asgard. Here we go. Science vessel, it’s labeled as.
David Read:
Do we have a Wraith that we can throw at him?
Retro Badger:
Yeah.
David Read:
Let’s see the Wraith. All right.
Retro Badger:
A Wraith hive ship. So, they are unshielded, the hive ships, aren’t they?
David Read:
Yeah, their hull regeneration, so they’ve got armor.
Retro Badger:
Ah, I see. Here we go. So, again, we have a cloak. But I’m not gonna use it, not in front of a Wraith hive ship. OK, so we’ve got ion cannons and disruptors, so the weaponry’s very similar. Wow. OK, so as you can see there, the hull is almost gone.
David Read:
What?
Retro Badger:
Wow, so look at that. Asgard technology.
David Read:
From one shot?
Retro Badger:
Amazing.
David Read:
My gosh. That is a big ship, too.
Retro Badger:
Cool-looking ship.
David Read:
Oh man. Look at there. Absolutely.
Retro Badger:
That almost looks a bit like a cat, actually. See it? It’s got the eyes and the ears. Cat ship.
David Read:
I don’t know. I wanna plug it into my USB port. Interesting. I’ve never been crazy about that shape or that particular design. I always loved the Apple-wedge nature of all the Asgard shapes. And the little bridge in the front there. That was a pretty radical departure by Season Seven. Very cool, man. We need to get something that has some… I don’t know, something that will last in combat for a little while.
Retro Badger:
We do have the Earth ship, let’s see, Odyssey with… We’ve got the Asgard beam weapons, and we’ve got strong shields. But who could we go against?
David Read:
We could go–
Retro Badger:
Who don’t we like?
David Read:
Let me see here. Who we got? We got Tobin mines. That’s cool.
Retro Badger:
Martin Lloyd ship randomly.
David Read:
We never saw the weapons for that thing. We can put that out there. And what else do we wanna go with it? Let’s try that one.
Retro Badger:
We got a nuke as well. They’re pretty powerful though, actually. Apophis’ flagship. We’ve got cargo ships.
David Read:
The needle threader looks cool. I’d like to go against that, but they’d be so small. So, what are we flying in?
Retro Badger:
We could be in the Odyssey with Asgard weapons. And got the Ancient City as well, but that could be a struggle. Even for the Odyssey.
David Read:
Are there two, Ancient City and Atlantis?
Retro Badger:
Yeah.
David Read:
Or is it the same thing?
Retro Badger:
No, Atlantis is weaker. As in the show, it only has one ZPM, where the Ancient City …
David Read:
I see.
Retro Badger:
… has got three, so it’s pretty powerful
David Read:
Let’s go up against the defense satellite.
Retro Badger:
Yeah, sure. That’s pretty powerful actually from memory.
David Read:
Yeah. Well, we’ve got the weapons to handle it. Let’s give this a shot.
Retro Badger:
So, what’s your favorite Stargate show out of the three?
David Read:
Universe.
Retro Badger:
Really?
David Read:
Yep.
Retro Badger:
Different program.
David Read:
Look at that. Yes, very much so. And look at those weapons.
Retro Badger:
So, we have our tactical nukes. Mark VIII tactical nukes, I think they are.
David Read:
Is that what these rockets are?
Retro Badger:
Yep, and we’ve got the Asgard beam weapons. They’ve not fired yet either. Maybe we’re not in range.
David Read:
They haven’t.
Retro Badger:
Interesting.
David Read:
It’ll take a while for those rockets to reach them.
Retro Badger:
Why aren’t they firing?
David Read:
It takes them a while to charge.
Retro Badger:
Of course. Are the rockets gonna finish them off? Nearly. Yes. That is bizarre. But they did not fire, did they?
David Read:
No, they never got a chance.
Retro Badger:
I could try this the other way around, and we could fire–
David Read:
Let’s try that.
Retro Badger:
I used that the other day actually, the satellite, and it was really effective.
David Read:
Do you have a swap battle function so you don’t have to pick them again—you can try it from the other way?
Retro Badger:
Not yet. No.
David Read:
That’s what I would add.
Retro Badger:
That’s a good idea actually.
David Read:
So you don’t have to keep on clicking.
Retro Badger:
Here we go.
David Read:
The most stationary of stationary objects. Do you have any propulsion?
Retro Badger:
It can turn, but–
David Read:
It can turn, so it can line up targets. That makes a lot of sense.
Retro Badger:
Here we go. Firing.
David Read:
Ooh. It’s green.
Retro Badger:
Wasn’t it blue in the show?
David Read:
I don’t remember.
Retro Badger:
I’m sure it was.
David Read:
Did we do any damage to them?
Retro Badger:
Yes. We’ve got their forward shields down to 50%.
David Read:
How long before we’re recharged?
Retro Badger:
I’m not sure.
David Read:
You have no indicator, OK. We’re gonna sit here and take it.
Retro Badger:
No. Hang on. The reactor module’s been hit. No.
David Read:
It was only good for one shot.
Retro Badger:
Those Asgard shields, very powerful. Wow.
David Read:
Wow.
Retro Badger:
I guess it was designed to go against the Wraith.
David Read:
I guess so.
Retro Badger:
Unshielded.
David Read:
Let’s put it up against the hive ship and see what happens.
Retro Badger:
That’s a good idea.
David Read:
When I watch you doing your show I assume you hang in a firefight for about three or four minutes on each side, ’cause all your episodes are between six and seven minutes long. And I was taking for granted that you balance out the strength of each of the ships, but I guess it’s a lot harder than that when we’re spitballing.
Retro Badger:
It’s hard to find a good balance. This cannon right there.
David Read:
They’re designed to one-shot a hive ship. That makes perfect sense.
Retro Badger:
Amazing. Hang on. Hey, there we go.
David Read:
It has an owie.
David Read:
That worked. It did its job. It’s a really good game if you’ve never played this. There are different franchises. We’ve even got Blakes 7, an obscure sci-fi show.
Retro Badger:
Could you do the Battle of the Supergate?
Retro Badger:
So, is that the one where the massive cliffhanger–
David Read:
That’s Camelot. So, it’s four Ori warships against two 304s, several Ha’taks, Kvasir’s ship. Would it crash?
Retro Badger:
I’m 99% certain it will but we could try.
David Read:
Let’s give it a shot.
Retro Badger:
So, you might have to remind me which ships to pick.
David Read:
That’s not a problem. But we’ll be the Ori.
Retro Badger:
Ooh, I like your thinking.
David Read:
Giant toilet seats in space, but make sure that we don’t pick the Asgard-upgraded versions, ’cause they didn’t come out for a year.
Retro Badger:
Of course. We’ve even got the Korolev as well. Let’s see.
David Read:
Perfect. So, we can technically use it. So, the Odyssey and the Korolev.
Retro Badger:
No, the Daedalus wasn’t there, was it?
David Read:
No, she wasn’t there. She was between galaxies or probably in the Pegasus Galaxy on her own cliffhanger, if I remember the continuity right. So, we have the Odyssey, the Korolev. We have at least five Ha’taks.
Retro Badger:
OK, good.
David Read:
An O’Neill class.
Retro Badger:
Of course, the Asgard.
David Read:
You got the columns– So the Ha’taks need to be in the enemy ships column.
Retro Badger:
Keep forgetting.
David Read:
That’s sweet. You can push that. Perfect. We’ve got the O’Neill class.
Retro Badger:
Did I add it? No, I didn’t.
David Read:
Nope.
Retro Badger:
I keep forgetting where the add is. I’m not used to that.
David Read:
I think that’s it. Exactly.
Retro Badger:
That should be.
David Read:
Korolev. There were at least five, but there were more Ha’taks than that, but that’s fine. I don’t wanna crash the game. Forgotten ships, interesting. Ori ships. Ori warships. There’s four of them.
Retro Badger:
You might like– Wait, we got the Husnock as well.
David Read:
The Husnock, absolutely, one of the best ships. I love that ship.
Retro Badger:
Its weapon is so powerful, it pushes your ship backwards when it hits you.
David Read:
Wow. And we can add a Supergate. Let’s do that.
Retro Badger:
We can. This is gonna really push it.
David Read:
That’s great.
Retro Badger:
You can add an active Supergate, and sometimes, this has happened once, further Ori ships will come through it.
David Read:
Really?
Retro Badger:
Yeah.
David Read:
Wow.
Retro Badger:
OK, so I’ll add an active one.
David Read:
Yes.
Retro Badger:
And how many Ori warships were there?
David Read:
There were four.
Retro Badger:
Four, OK.
Retro Badger:
I remember when they combined the beam.
David Read:
Can we get some wide shots of it? Yes, wide. There was four. Did you get four?
Retro Badger:
Yeah, I’m in the fourth one.
David Read:
OK, got it. I understand now. Those are the friendly allies. You weren’t on the top one.
Retro Badger:
We’re friends with the Ori today.
David Read:
Got it. Understood.
Retro Badger:
OK, fingers crossed this works.
David Read:
I wanna see this Supergate. Please don’t crash. Please don’t crash.
Retro Badger:
We’re in.
Retro Badger:
So, where’s the Supergate? There it is.
David Read:
Wow. OK.
Retro Badger:
Now, there is a good chance further Ori ships will come through it, so I’ll keep an eye out for that.
David Read:
That’s such a shame.
Retro Badger:
Should we go for the Asgard first, the O’Neill?
David Read:
Let’s take them out.
Retro Badger:
Here we go. Ooh, OK, so not bad actually. It absorbed it, didn’t it? It didn’t actually–
David Read:
Yeah, I wouldn’t be surprised.
Retro Badger:
We didn’t see the–
David Read:
We didn’t see him die, no.
Retro Badger:
Maybe I should go for an easier target then. The Odyssey, there we go. So, there’s the shield readout in the top left. And there’s the hull. Look at that. So it’s huge shots
David Read:
Bye, Odyssey.
Retro Badger:
They’re gonna blow, I think.
David Read:
Get some shot close-ins of them. A fourth. All right, let’s go for the Korolev.
Retro Badger:
One shot.
David Read:
Colonel Chekov is bye-bye. Ha’taks, yes.
Retro Badger:
I feel sorry for Colonel Chekov, ’cause he got his hands on the Korolev.
David Read:
Man.
Retro Badger:
He’s gone.
David Read:
Absolutely. Is the Asgard ship recharging?
Retro Badger:
Where is it? Ah, there it is. No, it’s still in the battle.
David Read:
Did it recharge at all? I swear I saw its indicators go up.
Retro Badger:
Very possible.
David Read:
Stray mothership. A hulk flies by. That’s funny. This makes sense that it would have hung in the longest.
Retro Badger:
Definitely. I like to think it– Did we ever see the O’Neill again?
David Read:
It probably flew away.
Retro Badger:
Did we ever see the O’Neill?
David Read:
No.
Retro Badger:
No.
David Read:
I don’t think so, no.
Retro Badger:
OK, there it goes. Hello to the Ori.
David Read:
Kvasir is no more. Hallowed are the Ori. Wow.
Retro Badger:
Look at that. So, I think these ships are pretty accurate, definitely. And they can one shot Star Trek ships as well. And there’s the Gate.
David Read:
Let’s see it from the other side. Can we? Can we see?
Retro Badger:
Hang on. Do we have– Of course. We don’t have warp drive, so I can’t go fast.
David Read:
Ah, OK. There’s no clipping if you fly through it.
Retro Badger:
I’m gonna try. Let’s see.
David Read:
OK. The wormhole in the preview image is not the same as the puddle in the — wow, that’s so cool — in the game.
Retro Badger:
Correct. That’s right. It’s probably a limitation of the engine. It’s just the picture.
Retro Badger:
Are we actually gonna crash into this? This should fit.
David Read:
We’re going at an angle, so I don’t know.
Retro Badger:
Let’s see. It should fit. There we go. What’s gonna happen? Is it gonna go through? Hey, it does. No.
David Read:
Ow!
Retro Badger:
I guess that’s what happens if you try going through it again then. Going back home. Wow.
David Read:
It’s the essence of destroying yourself. Wow, that’s cool.
Retro Badger:
That’s stuck.
David Read:
Man. Oh jeez.
Retro Badger:
No? It’s stuck.
David Read:
That’s funny, man. Let’s try it from the other way. I’m feeling the Alamo today. It’s Stargate’s Alamo moment for sure. There you go. See, that’s pretty easy. You can switch in mid-air. That’s not too bad at all.
Retro Badger:
So, is that gonna be the–
David Read:
The Supergate would be with them. I see what you did there. OK, gotta go there.
Retro Badger:
No.
David Read:
Let me shut up.
Retro Badger:
So, we’ll be in… What should we be in?
David Read:
The Odyssey.
Retro Badger:
Has to be, doesn’t it?
David Read:
Yeah.
Retro Badger:
I’m amazed it didn’t crash. That’s good going.
David Read:
Let’s give it a shot.
Retro Badger:
OK, I’ve got the correct Odyssey, haven’t I?
David Read:
Yeah.
Retro Badger:
No, I got the beam weapons. Sorry. I picked the wrong one. Let’s go for the standard Odyssey.
David Read:
I didn’t see the Supergate. There it is.
Retro Badger:
There we are.
David Read:
OK, that’s cool.
Retro Badger:
There’s the hull.
David Read:
Don’t collide.
Retro Badger:
Better late than never.
David Read:
That’s it. Indeed.
Retro Badger:
That was such a cool moment, though.
David Read:
It was great. I was a little late.
Retro Badger:
There was a lot of good moments, weren’t there, in that episode?
David Read:
John Noble’s guest in it was great. He was really nice. He was really good to me. He came on just after the episode had aired …
Retro Badger:
Wow, really?
David Read:
… and did a GateWorld interview.
David Read:
I’ve also secured John Billingsley.
Retro Badger:
Wow, really? That’s so cool.
David Read:
Wow, we are getting …
Retro Badger:
Sorry.
David Read:
… hammered. All right.
Retro Badger:
He made Enterprise for me, if I’m honest. He was the funniest character on the show.
David Read:
For sure.
Retro Badger:
So, I’m firing weapons, but nothing’s happening, and Daniel Jackson’s tried quoting–
David Read:
Ori dogma?
Retro Badger:
Yeah. Unfortunately, my sensors are gone, so the weapons don’t know what they’re–
David Read:
Tyolus of the low plains, “Speak not the weakness amongst your neighbors, lest it find purchase in your own house.”
Retro Badger:
Wow, very good.
David Read:
This is so cool.
Retro Badger:
Have you converted to the Ori? Hang on.
David Read:
No.
Retro Badger:
It’s gone.
David Read:
Boom. So, what I want you to do now is swap out the standard for the Asgard beam weapons and see what would’ve happened. You accidentally jumped on it a moment ago, but let’s replace both of them with Asgard beam weapons. See if they give us a shot at all.
Retro Badger:
Also, another thing. I think we can launch F-302s, but there is a …
David Read:
Oh, dear.
Retro Badger:
… very, very–
David Read:
The game engine just wouldn’t–
Retro Badger:
OK, let’s see. So, we have– This should make a difference, hopefully. It depends–
David Read:
Are there two Odyssey refits then?
Retro Badger:
Yes.
David Read:
OK, good.
Retro Badger:
So, it depends …
David Read:
I would think so.
Retro Badger:
… on how fast. Have I got it? Yes. Odyssey refit, so we got two.
David Read:
Can you assign targets?
Retro Badger:
No, but I can tell everybody to attack one ship, if that’s all right.
David Read:
That’s what I meant. So, give us the chance to take one of these things out.
Retro Badger:
So, I’ve told everybody to attack that one. Let’s try and get a bit closer.
David Read:
Wow, this is so cool.
Retro Badger:
It’s pretty menacing.
David Read:
We really should nail them.
Retro Badger:
I don’t think we’re in range. Have they just collided?
David Read:
I think that they–
Retro Badger:
They can do sometimes.
David Read:
Wow.
Retro Badger:
So, as you can probably see, their shields are starting to weaken, and they are taking hull damage.
David Read:
Look at all the escape pods that launched.
Retro Badger:
Now, from memory, if we get closer, we do more damage with the beams.
David Read:
I don’t recall.
Retro Badger:
But I know in the show, I think it was maybe– Did it take three shots about to destroy the Ori ship?
David Read:
Yeah, it took three or four, for sure.
Retro Badger:
So, I think if we get closer, in Bridge Commander, I mean, it does more damage.
David Read:
Really?
Retro Badger:
Should be, anyway. We’ve still got the rail guns.
David Read:
We’re hanging in there longer than I expected we would. I guess our shields were upgraded as well.
Retro Badger:
So, we have the Asgard upgrades. We are struggling here. This is surprising. Normally you can take one down.
David Read:
For a toilet seat. I love looking at the Odyssey. It’s spaceship porn at its finest. Except for Destiny.
Retro Badger:
It’s a very nice-looking ship. It really is.
David Read:
There’s a Destiny– Wow!
Retro Badger:
No. I think it’s because we had the other Ori ships attacking us as well. It just got proved too much.
David Read:
I think we did a one-on-one last time with the others, and I think we were victorious. So, that’s cool. I’m glad that history has not been altered. Can we put a jumper up, or a few jumpers up against a few darts? Or maybe one-on-one?
Retro Badger:
Sure.
David Read:
The darts would probably not last very long.
Retro Badger:
Let’s see.
David Read:
Probably one puddle jumper against– They’re quite powerful.
Retro Badger:
The puddle jumper’s shields are quite weak, so it could be a case of– Should we go in the dart first?
David Read:
Yeah, sure.
Retro Badger:
It has the sound effects as well. It’s pretty good.
David Read:
I know. Awful lot of people are crammed onboard that dart.
Retro Badger:
So, we’ve got the weapon. So, I need to get closer, but of course, if they fire drones, we’re as good as dead.
David Read:
Gosh. That took no time at all.
Retro Badger:
One shot.
David Read:
All right. Let’s get a few allies.
Retro Badger:
It is possible. I have done it once before where I beat a puddle jumper. I think I disabled it. I disabled its sensors or something like that and was able to take it out.
David Read:
Let’s get a few more darts in there.
Retro Badger:
Surely three Wraith darts can defeat one puddle jumper. Surely.
David Read:
“Tickle us, do we not laugh? Prick us, do we not bleed? Wrong us, shall we not revenge?”
Retro Badger:
Very good.
David Read:
I miss Christopher Plummer. And now I’m thinking of a turkey sandwich.
Retro Badger:
So, we have inflicted some damage there. Imagine McKay not being too happy about that if he was on the puddle jumper.
David Read:
No. Exactly. “Fix it, Rodney.” “I’m doing the best I can.”
David Read:
He was definitely the Scotty of Atlantis.
Retro Badger:
Definitely. He was great. He was really good.
David Read:
“I can’t change the laws of physics.”
Retro Badger:
And Sheppard was always cool. No matter what happened, nothing ever fazed him.
David Read:
‘Cause he knew Rodney would take care of it. He always had a lemon in his pocket.
Retro Badger:
There we go.
David Read:
Wow. Boom.
Retro Badger:
So, it is possible.
David Read:
It is. Did we lose anybody?
Retro Badger:
Nope. All the Wraith are gone.
David Read:
Wow. You just need the right firepower.
Retro Badger:
And now they’re hungry.
David Read:
That’s cool, man.
Retro Badger:
So, that’s the Wraith.
David Read:
All right. One to one, I want an O’Neill class to go up against an O’Neill class. And I wanna see you tap dance. Let’s see how long you can hang in a firefight with yourself.
Retro Badger:
OK.
David Read:
‘Cause one of the things that I love watching is the episodes where you win both sides, regardless of what the ships are. And you prove that the human equation is still pretty darn strong.
Retro Badger:
You can still learn a lot though from the ships. So, sometimes it’s like a dead tie. So, it’ll take, say, three minutes to defeat one ship and then three minutes the other way, and which ship’s better? They’re both good.
David Read:
That’s the thing. If they’re properly balanced–
Retro Badger:
I’ve just cloaked, by the way.
David Read:
I can see that. You gonna sneak up on them?
Retro Badger:
Did the O’Neill have a cloaking device, or is that–
David Read:
I don’t recall the Asgard ever being able to cloak.
Retro Badger:
No, same. Guess am I cheating then?
David Read:
I guess he’s dormant until–
Retro Badger:
If you do Bridge Commander Remastered, the ships move around while you’re cloaked.
David Read:
They’re not gonna become a sitting duck.
Retro Badger:
No. My theory is that maybe they’re scanning.
David Read:
That could be. That works.
Retro Badger:
OK, so we’ve actually taken some hull damage there at the front. This, down at the bottom, that’s our readout. We got hull damage. The last time Thor’s gonna let me on this ship.
David Read:
Don’t worry. Their food sucks anyway.
Retro Badger:
I’m not sure what that food was made out of, but didn’t look very nice.
David Read:
In real life, I assumed it was–
Retro Badger:
Play-Doh or, I don’t know.
David Read:
It could have been. It always looked like little wood blocks to me. But I’m gonna have to check this with set decoration and props. ‘Cause they will have that answer.
Retro Badger:
Crazy.
David Read:
You are on his ass. Just imagine what this would be if this were Tennessee roads. “Get off my ass.” We’re kind of letting him have it.
Retro Badger:
Their shields are good though. In fact, my hull is more damaged than theirs.
David Read:
Interesting.
Retro Badger:
Very interesting. How are they doing that? Never underestimate the Asgard.
David Read:
No, they’re completely unpredictable. They’ll pull a rabbit out of their hats.
Retro Badger:
I love that time when Thor was in that meeting on Earth.
David Read:
“That is something I’ll have to take up with the High Council.” Are you talking with O’Neill, or are you talking at the Pentagon?
Retro Badger:
It was the time when there was a meeting of the world leaders.
David Read:
It’s the Pentagon.
Retro Badger:
He called in–
David Read:
“Supreme Commander.”
Retro Badger:
That’s it. He put his finger up. The Supreme Commander.
David Read:
“O’Neill would have me send you to a distant planet, but I believe his comments were in jest.”
Retro Badger:
OK, so I’m actually doing worse here. Can you believe that?
David Read:
Wow. Yes, I can.
Retro Badger:
I’m probably the world’s worst commander.
David Read:
You did have your shields down. No, you’re not.
Retro Badger:
I’m just fluky. Sometimes I win and it’s all fluke.
David Read:
It is possible …
Retro Badger:
Hope for the best.
David Read:
… to make no mistakes and still lose. That is not weakness. That is life.
Retro Badger:
OK. We’re damaging their hull now. I think my problem was my forward shield’s down to 10%, and they keep hitting me there. So, firing the ion cannon, which is very powerful.
David Read:
So, I guess the lesson is never to go up against yourself if you’re an Asgard.
Retro Badger:
Exactly. OK, so I’m targeting their shield generator now ’cause I’ve had enough of them. They’re starting to annoy me.
David Read:
That’s the thing that always frustrates me about science fiction. Have all the various important parts of your ship accessible on the outside in a very targetable spot. Even through shields.
Retro Badger:
The one that gets me is the bridges on ships usually. It’s the most vulnerable position imaginable.
David Read:
And they finally do it justice in Twilight.
Retro Badger:
Really? I’ve not seen that.
David Read:
It’s the Season Three episode.
Retro Badger:
Got him.
David Read:
Boom.
Retro Badger:
It’s OK, though. We’re the real one. They’re the imposters.
David Read:
Absolutely. That’s it. We got it. Ours is the only reality of consequence. Remember in Twilight, the Xindi tear off the dome above the bridge and everyone gets ejected into space? That is really cool, man.
Retro Badger:
Sorry, yes, I have seen it. I thought you meant the show Twilight.
David Read:
No, they have no ships.
Retro Badger:
That’s what I thought.
David Read:
They’re lame.
Retro Badger:
No, you’re right.
David Read:
Wow, look at us. We are beat up.
Retro Badger:
I remember that. I still have nightmares about that. When the bridge got destroyed, I remember it, and you see the computerized crew members.
David Read:
The bodies floating in space.
Retro Badger:
It’s horrible.
David Read:
That gave you nightmares?
Retro Badger:
Yeah, genuinely. I was really into that show when it was airing.
David Read:
How old were you? That would’ve been 2003.
Retro Badger:
Yes, so probably about, what, 18.
David Read:
It still gave you nightmares.
Retro Badger:
The Xindi.
David Read:
That is wild. Absolutely. I loved that season. Well done, sir. That was really cool.
Retro Badger:
Thank you.
David Read:
Absolutely.
Retro Badger:
Two wrecked ships but one can limp home, I suppose.
David Read:
That’s all there is to it. Do they have a warp animation?
Retro Badger:
No, though there is a hyperdrive mod, but I’ve never been able to get it working. I’ll try warping, though, to see what happens. Nope. Won’t let me. Hang on. Hyperdrive. What’s this? I’ve never seen this before. Let’s try.
David Read:
Engage.
Retro Badger:
Hang on. Hey, look at that. Cool. I have never seen this.
David Read:
That was so cool.
Retro Badger:
I have never seen this before.
David Read:
Wow. That graphic sucks, but it’s still amazing.
David Read:
That is so cool.
Retro Badger:
That is neat because warp … I know you can’t warp with these ships– It’s crashed.
David Read:
Very cool.
Retro Badger:
We fell.
David Read:
Dude, that was really neat.
Retro Badger:
We weren’t supposed to see that. It must be secret, so it kicked us out.
David Read:
Wow, what a way to finish. I love it. Very cool, man. Thank you for doing those. That was really awesome.
Retro Badger:
You’re welcome. Anytime.
David Read:
I love that game. I love watching your battles. You post pretty regularly. You post one at least every other day, don’t ya?
Retro Badger:
Yes, that’s right. I post about maybe 10 a week roughly.
David Read:
The thing that always surprises me is the number of comments you get. People are really active in the comments section. They love to talk about it. That’s very cool.
Retro Badger:
It’s great, and I always ask people if they have any ideas, to post them in the comments. And I try and do as many as I can. There’s some amazing ideas that people come up with.
David Read:
There’s a lot of creativity in the fan community with sci-fi fans in general. I think their minds are open, so you never know what they’re gonna throw at ya.
Retro Badger:
Exactly, yeah.
Retro Badger:
I do walkthroughs as well. I’ve been doing a lot of Star Trek Online lately and they actually have cast members from the show in Star Trek Online.
David Read:
Voiceovers.
Retro Badger:
Even Garrett Wang, who plays Harry Kim, he’s in it, and he’s now a captain.
David Read:
He was supposed to be in Picard. He was supposed to show up, and Scarlett Pomers …
Retro Badger:
Really?
David Read:
… as Naomi Wildman was also supposed to show up as well in the last episode …
Retro Badger:
Really?
David Read:
… when Seven gets her promotion.
Retro Badger:
That’s a shame.
David Read:
You only have so much budget.
Retro Badger:
I heard they did want to feature the inside of Voyager as well at one point.
David Read:
Really?
Retro Badger:
Yeah, if it was maybe just one scene or something like that.
David Read:
With the complexity of the TNG bridge, there’s no way that they could’ve done Voyager too.
David Read:
What do you think of the Roddenberry website showing off the bridges?
Retro Badger:
Yes. Thank you, by the way, for sending that over to me. That is amazing.
David Read:
It’s ridiculous.
Retro Badger:
I have spent an unhealthy amount of time on that website. I love looking at the bridges.
David Read:
They’re adding stuff all the time. Their intent is to complete some of the ships as best they can. That’s gonna be absolutely wild. Stage 9, the Enterprise-D build, I can understand why they had a copyright strike against it because they were clearly working on this.
Retro Badger:
Yes. It makes sense now, doesn’t it? Why that happened. It’s a shame ’cause Stage 9 was very good.
David Read:
Agreed.
Retro Badger:
It was something for the fans, wasn’t it?
David Read:
This with Unreal 5 is as pretty photorealistic as you can get to this point. You have to stare at it for an awful long time before things start to show the zipper up the monster’s back. If you look close at the paint detail on any of these bridges, you’ll see little scratch marks where it’s indicative of being nicked up because it’s actually wood. It’s not actually real metal. It’s paint. And details like that in that website absolutely blow me away.
Retro Badger:
They really make it. I love it how they’ve got different versions of the bridges from different time periods, and it’s the minutest detail.
David Read:
It is a true historical archive. They are doing for the spaceships in Star Trek what I am attempting to do for the stories from Stargate, not just the cast and crew but the fans as well. So, it means a lot to me that you are coming on.
Retro Badger:
You’re doing a great job.
David Read:
Thanks, man.
Retro Badger:
Thank you. You’re doing a brilliant job, David, and I always tune in to your episodes when I can. I’m going through your back catalog, actually.
David Read:
There’s a lot there.
Retro Badger:
There is. And it’s great. But when I get some free time, I’m always watching you.
David Read:
I appreciate you, man. And I appreciate you coming back for another episode here on Dial the Gate.
Retro Badger:
You’re welcome.
David Read:
We’re gonna be playing some more games really soon here, and I hope you’ll consider joining in.
Retro Badger:
Definitely. I would love to.
David Read:
Thanks again to Retro Badger from the Retro Badger Gaming YouTube channel. You can find it in the link below for some fun and blowing up of spacecraft. Love the guy. His channel is terrific. There are very few channels that I follow, and his is definitely one that I pretty much end my day with every day, just a couple of spacecraft. Thanks again to him. If you enjoy Stargate and you wanna see more content like this on YouTube, click that like button. It does make a difference with the show and helps us to continue to grow. Please also consider sharing this video with a Stargate friend or a gaming friend. And if you wanna get notified about future episodes, click the subscribe icon. And giving the bell icon a click will notify you the moment a new video drops, and you’ll get my notifications of any last-minute guest changes. And clips from this show will be released over the course of the next few weeks on the Dial the Gate YouTube channel. We have a number of different episodes coming your way for season four, and I really appreciate everyone who is continuing to make the show possible. My moderating team, Summer, Tracy, Jeremy, Antony, Marcia, you guys are a big part of what allows me to continue to do the work every single day. Big thanks to Frederick Marcoux at ConceptsWeb for keeping the website up and running. Bryce and Eagle SG, Matt, those folks are continually helping me churn out some really cool stuff. That’s what we’ve got going on. Your complete list of our episode programming is available over at dialthegate.com, with shows that are pending a scheduled air date, those who have confirmed already, and those with their schedules ready to go. Check it out if you’ve got a moment at dialthegate.com. My name is David Read for Dial the Gate, and I’ll see you on the other side.

